Source code for poker.card

import itertools
from functools import total_ordering
from ._common import PokerEnum, _ReprMixin


__all__ = ["Suit", "Rank", "Card", "FACE_RANKS", "BROADWAY_RANKS"]


[docs]class Suit(PokerEnum): CLUBS = "♣", "c", "clubs" DIAMONDS = "♦", "d", "diamonds" HEARTS = "♥", "h", "hearts" SPADES = "♠", "s", "spades"
# Can't make alias with redefined value property # because of a bug in stdlib enum module (line 162) # C = '♣', 'c', 'C', 'clubs'
[docs]class Rank(PokerEnum): DEUCE = "2", 2 THREE = "3", 3 FOUR = "4", 4 FIVE = "5", 5 SIX = "6", 6 SEVEN = "7", 7 EIGHT = "8", 8 NINE = "9", 9 TEN = "T", 10 JACK = ("J",) QUEEN = ("Q",) KING = ("K",) ACE = "A", 1
[docs] @classmethod def difference(cls, first, second): """Tells the numerical difference between two ranks.""" # so we always get a Rank instance even if string were passed in first, second = cls(first), cls(second) rank_list = list(cls) return abs(rank_list.index(first) - rank_list.index(second))
FACE_RANKS = Rank("J"), Rank("Q"), Rank("K") BROADWAY_RANKS = Rank("T"), Rank("J"), Rank("Q"), Rank("K"), Rank("A") class _CardMeta(type): def __new__(metacls, clsname, bases, classdict): """Cache all possible Card instances on the class itself.""" cls = super(_CardMeta, metacls).__new__(metacls, clsname, bases, classdict) cls._all_cards = list( cls(f"{rank}{suit}") for rank, suit in itertools.product(Rank, Suit) ) return cls def make_random(cls): """Returns a random Card instance.""" self = object.__new__(cls) self.rank = Rank.make_random() self.suit = Suit.make_random() return self def __iter__(cls): return iter(cls._all_cards)
[docs]@total_ordering class Card(_ReprMixin, metaclass=_CardMeta): """Represents a Card, which consists a Rank and a Suit.""" __slots__ = ("rank", "suit") def __new__(cls, card): if isinstance(card, cls): return card if len(card) != 2: raise ValueError("length should be two in %r" % card) self = object.__new__(cls) self.rank = Rank(card[0]) self.suit = Suit(card[1]) return self def __hash__(self): return hash(self.rank) + hash(self.suit) def __eq__(self, other): if self.__class__ is other.__class__: return self.rank == other.rank and self.suit == other.suit return NotImplemented def __lt__(self, other): if self.__class__ is not other.__class__: return NotImplemented # with same ranks, suit counts if self.rank == other.rank: return self.suit < other.suit return self.rank < other.rank def __str__(self): return f"{self.rank}{self.suit}" @property def is_face(self): return self.rank in FACE_RANKS @property def is_broadway(self): return self.rank in BROADWAY_RANKS